decisions = {	
	kill_all_prisoners = {
		potential = {
			ai = no
			#is_ruler = yes	   , ai = no     
			any_courtier = {
				prisoner = yes
				host = { character = ROOT }
			}
		}
		allow = {
			any_courtier = { prisoner = yes host = { character = ROOT } } #  - 
			#NOT = { has_character_modifier = ransom_timer }
		}
		effect = {
			any_courtier = { limit = { prisoner = yes host = { character = ROOT } }
				death = { death_reason = death_execution killer = ROOT }		
				hidden_tooltip = { #   option  event'    .  ,  FROM'     .
					#option, name = EVTOPTARape.7 , , option  event'  decisions??? !!!
					any_spouse = { limit = { NOR = { character = ROOT dynasty = PREV } }
						opinion = { modifier = opinion_killed_close_kin who = ROOT }
					}
					#any_consort = { limit = { NOR = { character = ROOT dynasty = PREV } }
					#	opinion = { modifier = opinion_killed_close_kin who = ROOT }
					#}
					mother_even_if_dead = {
						if = { limit = { is_alive = yes NOR = { character = ROOT dynasty = PREV } }
							opinion = { modifier = opinion_killed_close_kin who = ROOT }
						}
						mother = { if = { limit = { NOR = { character = ROOT dynasty = PREVPREV } }
							opinion = { modifier = opinion_killed_close_kin who = ROOT }
						} }
						father = { if = { limit = { NOR = { character = ROOT dynasty = PREVPREV } }
							opinion = { modifier = opinion_killed_close_kin who = ROOT }
						} }
					}
					father_even_if_dead = {
						if = { limit = { is_alive = yes NOR = { character = ROOT dynasty = PREV } }
							opinion = { modifier = opinion_killed_close_kin who = ROOT }
						}
						mother = { if = { limit = { NOR = { character = ROOT dynasty = PREVPREV } }
							opinion = { modifier = opinion_killed_close_kin who = ROOT }
						} }
						father = { if = { limit = { NOR = { character = ROOT dynasty = PREVPREV } }
							opinion = { modifier = opinion_killed_close_kin who = ROOT }
						} }
					}
					any_child = {
						if = { limit = { NOR = { character = ROOT dynasty = PREV } }
							opinion = { modifier = opinion_killed_close_kin who = ROOT }
						}
						any_child = { limit = { NOR = { character = ROOT dynasty = PREVPREV } }
							opinion = { modifier = opinion_killed_close_kin who = ROOT }
						}
					}
					any_sibling = { limit = { NOR = { character = ROOT dynasty = PREV } }
						opinion = { modifier = opinion_killed_close_kin who = ROOT }
					}
					any_dynasty_member = { limit = { NOT = { character = ROOT } }
						opinion = { modifier = opinion_killed_close_kin who = ROOT }
					}
					any_lover = { limit = { NOT = { character = ROOT } }
						opinion = { modifier = opinion_killed_lover who = ROOT }
					}
				}
			}
		}
		revoke_allowed = { always = no }
		ai_will_do = { factor = 0 }
	}		
}